

The 3D pixels are known as “pixols” and, similar to how MIDI files or vector-based graphics work, each pixol is less of an individual unit that stores a set amount of information and more of a container that houses information or formulas on things like depth, orientation, material, and color tone. ZBrush uses a unique “3D pixel” technology instead of computer-aided design programs when crafting and sculpting models. The program is used widely throughout many industries as the sole 3D sculpting medium or as part of an optimized workflow. Developed and distributed by Pixologic, an American company, ZBrush is a premier 3D application for sculpting, texturing, and painting your 3D models.
